Collin and I are both signed up to go to PyCon 2008. While we don’t use Python in the Crown and Cutlass code itself, we have used it for several utilities to support our development. For example, we wrote a script to update CMake build numbers that gets used in the Protocce build (here is the CMake file that uses it). We also have a script that updates the year in the license text in all of our source code. None of that is too complicated and none of it took very long to develop, but Python has made it pretty easy. I’ve done a few other little odd scripts in Python, and I use it at work whenever I need to do quick one-time text munging for some reason. Basically, I use Python for everything I used to do with Perl except it doesn’t take me an hour to remember how to get started and when I return to the code a few weeks/months later it still makes some sense to me.
Anyway, we are excited about PyCon. I am looking forward to learning about Stackless and there is a talk about embedding Python in Counter-Strike: Source which should be really interesting. Plus there is a bunch of stuff about Jython (“Jython on the Joint Strike Fighter”, how cool is that?!?), IronPython, and a many other talks that look good. Unfortunately, it doesn’t look like you can link to descriptions of individual talks, but if you are interested you should be able to find what I have mentioned in the complete list of scheduled talks without much effort.
If anyone reading this wants to get together at the conference, let us know. I’d enjoy meeting some people who have interest in Crown and Cutlass, and you could give us a hard time about not making more progress on the game!
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