src/ISubSystem.h

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00001 /* Crown and Cutlass
00002  * ISubSystem Header
00003  */
00004 
00005 #if !defined( _ISUBSYSTEM_H_ )
00006 
00007 #define _ISUBSYSTEM_H_
00008 
00009 class ISubSystem {
00010  public:
00011   virtual ~ISubSystem() { };
00012   virtual void Update(unsigned int ticks) = 0;
00013 };
00014 
00015 #endif

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