src/ResourceManager/ShipFactory.h

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00001 /* Crown and Cutlass
00002  * TextureFactory Header
00003  */
00004 
00005 #if !defined ( _SHIP_FACTORY_H_ )
00006 #define _SHIP_FACTORY_H_
00007 
00008 #include "IResourceFactory.h"
00009 
00010 class IResource;
00011 class TiXmlElement;
00012 
00013 class ShipFactory: public IResourceFactory {
00014  public:
00015    ~ShipFactory();
00016 
00017   IResource* NewResource(TiXmlElement *XmlElement);
00018 };
00019 
00020 #endif

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