src/StateNewGame.cpp File Reference

#include <cstdlib>
#include <guichan.hpp>
#include <guichan/sdl.hpp>
#include <guichan/opengl.hpp>
#include "SDL.h"
#include "GLee.h"
#include "Menu/CCGui.h"
#include "Menu/CCButton.h"
#include "Menu/CCTable.h"
#include "Menu/CCLabel.h"
#include "Menu/CCTextField.h"
#include "Config.h"
#include "Texture.h"
#include "font.h"
#include "Log.h"
#include "IGameState.h"
#include "StateSailing.h"
#include "MainMenu.h"
#include "Player.h"
#include "Callback.h"
#include "StateNewGame.h"

Include dependency graph for StateNewGame.cpp:

Go to the source code of this file.

Variables

const string g_defaultName = "John Smith"
const string g_defaultShip = "Jolly Smith"


Variable Documentation

const string g_defaultName = "John Smith"

Definition at line 29 of file StateNewGame.cpp.

Referenced by StateNewGame::Reset(), and StateNewGame::StateNewGame().

const string g_defaultShip = "Jolly Smith"

Definition at line 30 of file StateNewGame.cpp.

Referenced by StateNewGame::Reset(), and StateNewGame::StateNewGame().


Generated on Mon Jan 8 22:34:13 2007 for CrownandCutlass by  doxygen 1.4.7