#include <cstdlib>#include <guichan.hpp>#include <guichan/sdl.hpp>#include <guichan/opengl.hpp>#include "SDL.h"#include "GLee.h"#include "Menu/CCGui.h"#include "Menu/CCButton.h"#include "Menu/CCTable.h"#include "Menu/CCLabel.h"#include "Menu/CCTextField.h"#include "Config.h"#include "Texture.h"#include "font.h"#include "Log.h"#include "IGameState.h"#include "StateSailing.h"#include "MainMenu.h"#include "Player.h"#include "Callback.h"#include "StateNewGame.h"Include dependency graph for StateNewGame.cpp:

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Variables | |
| const string | g_defaultName = "John Smith" |
| const string | g_defaultShip = "Jolly Smith" |
| const string g_defaultName = "John Smith" |
Definition at line 29 of file StateNewGame.cpp.
Referenced by StateNewGame::Reset(), and StateNewGame::StateNewGame().
| const string g_defaultShip = "Jolly Smith" |
Definition at line 30 of file StateNewGame.cpp.
Referenced by StateNewGame::Reset(), and StateNewGame::StateNewGame().
1.4.7