00001 /****************************************************************************** 00002 * Protocce Engine * 00003 * Part of the Crown and Cutlass Project * 00004 * http://www.crownandcutlass.com * 00005 * Copyright (c) 2004 - 2008 David Thulson and Collin Sanford * 00006 * All rights reserved. * 00007 * * 00008 * Redistribution and use in source and binary forms, with or without * 00009 * modification, are permitted provided that the following conditions * 00010 * are met: * 00011 * 1. Redistributions of source code must retain the above copyright * 00012 * notice, this list of conditions and the following disclaimer. * 00013 * 2. Redistributions in binary form must reproduce the above copyright * 00014 * notice, this list of conditions and the following disclaimer in the * 00015 * documentation and/or other materials provided with the distribution. * 00016 * 3. The names of the authors may not be used to endorse or promote products * 00017 * derived from this software without specific prior written permission. * 00018 * * 00019 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * 00020 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * 00021 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * 00022 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * 00023 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * 00024 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * 00025 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * 00026 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * 00027 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * 00028 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * 00029 * * 00030 ******************************************************************************/ 00031 00032 // Scene class 00033 00034 #ifndef _PCCE_SCENE_H_ 00035 #define _PCCE_SCENE_H_ 00036 00037 #include <map> 00038 #include <boost/shared_ptr.hpp> 00039 #include <OgreSceneManager.h> 00040 #include "GameObject.h" 00041 00042 namespace pcce { 00043 00044 class Scene { 00045 public: 00046 Scene(); 00047 Scene(Ogre::SceneType sceneType); 00048 Scene(Ogre::SceneManager* sceneManager); 00049 00050 ~Scene(); 00051 00052 Ogre::SceneManager* GetOgreSceneManager(); 00053 00054 Ogre::Entity* CreateOgreEntity(tGameObjectPtr gameObject); 00055 void RemoveEntity(Ogre::Entity* entity); 00056 void RemoveEntity(tGameObjectPtr gameObject); 00057 00058 tGameObjectID GetGameObjectID(Ogre::Entity* entity); 00059 tGameObjectPtr GetGameObject(Ogre::Entity* entity); 00060 00061 Ogre::Camera* CreateOgreCamera(); 00062 Ogre::Camera* GetOgreCamera(); 00063 00064 private: 00065 typedef std::map< Ogre::Entity*, tGameObjectID > tEntityGameObjectMap; 00066 tEntityGameObjectMap mEntityGameObjectMap; 00067 00068 Ogre::SceneManager* mOgreScene; 00069 Ogre::Camera* mOgreCamera; 00070 }; 00071 00072 typedef boost::shared_ptr< Scene > tScenePtr; 00073 00074 } 00075 00076 #endif
1.5.5